RGBuried is an arcade-style puzzle game with mechanics inspired by Tetris and Mr Driller.

The player is tasked with scaling up a board of colored squares without getting buried beneath the screen. The blocks have to be broken in a particular sequence (Red -> Green -> Blue -> Red...) to prevent new blocks from being dropped into the top of the board. The player will have to frantically manage an ever shortening timer, that once expired drops more blocks, while also plotting a course to the top of the screen to maintain their combo and achieve a high score.

The game is written in Lua, using Love2d.

Update History

  • 2012.10.08: v1, First complete build for IGF 2012
  • 2011.03.11: v0, Initial version for playtesting at GDC 2011

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